After a long radio silence, we're excited to announce that Say Again? (previously Say What?) is now in Early Access!
If you're an iOS user, you can get Say Again? by signing up! We'll send you a redeemable code for TestFlight soon after.
We've been designing, coding on schedule to get a delicious prototype ready for PAX Melbourne! EB Expo was a fantastic experience for the group, we met a lot of people and they had lots of fun playing our game for the first time.
Using feedback from EB Expo, we've been improving Say What to the best it can possibly be for it's next big exhibit, being PAX Melbourne (Oct 30th- Nov 1st).
AND GOSH! WE ONLY HAVE ONE WEEK LEFT!
We are so excited to show off Say What? to more people next week and it's only going to get better with three full days of modification madness.
So if you have a pass for PAX Melbourne, come down and see us at the AIE Incubator booth, transform your voice and trick your friends!
Have a good week!
Tomorrow we'll be showing at our first exhibition!
We're also coming close to a final product to release at the end of this year.
If you're going to EB expo tomorrow in Sydney, be sure to look for us under the Academy Of Interactive Entertainment booth from 9 till 3. Come along and give Say What? a try!
Have a nice long weekend!
- Gold Plate Games
So here at Gold Plate Games we are creating a mobile game that relies on players to record their own voices and send them to each other. This is a crucial part of our game. We are planning on showing off our game at PAX AUS in 2015 but are facing a big problem, PAX can be a bit loud.
While saying that PAX can be a bit loud might be the understatement of the century, we are working on ways to circumvent this problem so the public at PAX still has a chance to experience our game.
For allowing a player to listen to the other players with any sense of clarity we plan to use noise cancelling headphones to attempt to remove as much of PAX as we can. It seems to work fairly well in loud environments as even with earphones I can listen to music or podcasts in very loud situations.
Although our biggest trouble comes from recording a clear clip from a player. With all the noise coming in from PAX it doesn’t matter how isolated we make the person listening. We have joked about using a soundproof booth along with noise reduction software to limit the background noise. It seems to us that this could work in an attempt to remove as much high frequency background noise so that all is left for the software to remove is a consistent low murmur.
Our question for you is whether there are any other ways we could optimize our noise cancellation for both the listener and the recorder? Could we do something cheaper or easier? Is there something that requires less of a setup than a small soundproof booth? Are we silly and these ideas won’t work?
Thanks in advance for all the help!
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